I'm wondering if this is something that changed between 1.17 and now or if this is something I'm actively doing wrong. I'm playing Vijayanagar, trying to go for the Sun Never Sets. I colonized enough provinces in South Africa that I should have been able to form a trade company there, but I don't see any button to add provinces to such a trade company. Main article: Trade company. A country that owns a province in a trade node that is not in their home node but is in a trade company region can add it to a trade company. Provinces in trade companies get +100% local trade power. There are 15 trade company regions throughout Asia and Africa. Should you always state gold provinces? Assume one is going to develop the gold province up to 10 production. This province is not in a colonial nation or trade company region (obvious exceptions where you wouldn't state.) No, you can't collect in a trade company node with no penalty. Autonomy only affects trade power not trade value and if anything the impact is less now since you can make all your provinces states (except for trade companies which were always capped at 75%). Your first paragraph is exactly how it still works. Maybe you're playing with a mod? The new changes to colonizers in 1.26/Dharma are amazing and work really well for Portugal. I'm having a lot of fun playing this game and I hope this guide helps you guys have some fun too! You Trade company provinces do not contribute to religious unity. Sadly, that's not true - in religious screen they show up with RU cost next to them: For example, mousing over Cape province from Cape of Good Hope in religion tab says that converting this province will INCREASE RU by 0.30%, but local missionary strength is -100% because it belongs to Trade Company. Find below a list of all event IDs in EU4. Type the name of an event or an event key into the text box below to instantly search our database 1,590 events.
A map of all of the provincial trade goods in the 1444 start. Each province produces trade goods; the goods produced is the largest determinant of the province's trade value. In turn, trade value determines the province's production income and flows into the trade network.
Main article: Trade company. A country that owns a province in a trade node that is not in their home node but is in a trade company region can add it to a trade company. Provinces in trade companies get +100% local trade power. There are 15 trade company regions throughout Asia and Africa. Development of gold provinces should stop at 10 production (otherwise you are at risk of having an event halving the income of the province until the end of the campaign). At this development level, your province produces 6 ducat per month. I would suggest you to add provinces to trade company as soon as you colonize a province. Because the institutions that you've embraced will begin to tick up the moment you colonize it, and by adding it to a trade company will halt all embraced institution spread. Read the EU4 Wiki on Trade Companies. There is a map mode button that shows the Trade Company regions. However Gold Coast has very few non western nations there, probably only Benin, which sits in one of the best trade power provinces, and Cape is just barren, only colonial nations will stay there. Trade company provinces have 0 taxes
No, you can't collect in a trade company node with no penalty. Autonomy only affects trade power not trade value and if anything the impact is less now since you can make all your provinces states (except for trade companies which were always capped at 75%). Your first paragraph is exactly how it still works. Maybe you're playing with a mod?
Trade in EUIV can be a gold mine if you know how to use it - it can be the trade centers is much more effective in gaining trade income than other provinces. 29 May 2014 If a single Trade Company controls >50% of the province Trade Power Administrative Tech 20, 50k gold and ownership of specific provinces, 21 Jul 2015 This guide will help you find provinces with gold easily to obtain the "Pile trade companies DO count towards your gold count making Europe, Own or have a subject own all naval supplies provinces as Norway. fully own the Horn of Africa region and have a monthly gold income of at least 10 ducats. As Denmark establish Trade company and have at least 10% Tea market share. Additionally, coastal provinces in the middle of the trade are going to Note that, in the above screenshot, directly next to the trade center in Gold Coast, right on ( Wealth of Nations DLC) Trade company button, if the province is in a trade If the province is part of the Empire, it is gold; if owner is a non-member or it is the
Additionally, coastal provinces in the middle of the trade are going to Note that, in the above screenshot, directly next to the trade center in Gold Coast, right on
You get gold from provinces based on autonomy. Trade companies require the province to be a territory, not a state, which means there's a 75% autonomy floor, which means you get at most 25% of the money from gold production. If you want the shot at full gold production, you'll need to state the land. When you have a colony finished in one of those areas, you can choose it and in the province overlay there should be an option to "create trade company" or "add to trade company" Sorry I don't have a save game currently where I can check the specifics sadly, so can't be more accurate than that.
A map of all of the provincial trade goods in the 1444 start. Each province produces trade goods; the goods produced is the largest determinant of the province's trade value. In turn, trade value determines the province's production income and flows into the trade network.
When you have a colony finished in one of those areas, you can choose it and in the province overlay there should be an option to "create trade company" or "add to trade company" Sorry I don't have a save game currently where I can check the specifics sadly, so can't be more accurate than that. A trade company is a collection of provinces in a trade company region that give the owner less tax, manpower, and sailors, but more trade power, trade goods (including production income) and naval force limit, than if the owner included them in states.